Friday 23 November 2018

Video Game Review: HUE

Hue lives in a world made of up black, white, and grey. His mother researched colours and one day disappeared. When he finds a light blue square, he learns she’s lost in the colours. To save her, he must finish the colour wheel and go to the university where she once worked.

This is a puzzle game, where you have to manipulate the colours on the wheel to get through and over coloured blocks. In some puzzles you have to move them onto pressure plates, others have jumping components, etc. Each level adds a new component. Every door you pass through is a save point, so while some of the puzzles are difficult, if you die you only lose progress from that room.

There are hidden potions to find, some of which are obvious and some of which a quite hard (one required replaying the full level three times before we found the hidden passageway).

The controls were easy, though there were times when I swore I was on one colour but when I left the colour wheel I was actually on a different colour (not sure if that was the controller, the game itself, or if we had our sensitivity too high). Also, some of the colours were so similar it was easy to mess up (like the pink and purple, and yellow was very close to the orange on one side and green on the other). This seemed deliberate, as it would have been easy to get hues that weren't confusing.

The story was interesting - talking about the mother’s time at the university and why she thought researching colours was so important. It’s fairly short, but it felt complete.

A few puzzles were frustrating, but on the whole the game was a lot of fun.

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