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Reviews of Science Fiction and Fantasy novels by Jessica Strider, a former bookseller and avid reader. You'll also find shout-outs to SFF books, medieval history reviews, tidbits and more.
Hardcovers:
Warhammer 40K: Sabbat Worlds – Dan Abnett & Christian Dunn, Ed.
Knot Gneiss – Piers Anthony
Surface Detail – Iain Banks
Passion Play – Beth Bernobich
Cryoburn – Lois McMaster Bujold
Side Jobs – Jim Butcher
The Haunting of Charles Dickens – Lewis Buzbee
Bones of Empire – William Dietz
Against All Things Ending – Stephen Donaldson
1635: The Eastern Front – Eric Flint
The Half-Made World – Felix Gilman
Weight of Stone – Laura Anne Gilman
The Coffin: 10th Anniversary Edition – Phil Hester
Trio of Sorcery – Mercedes Lackey
Betrayer of Worlds – Edward Lerner
Forgotten Realms: Gauntigrym – R. A. Salvatore
There and Back Again – Brian Sibley
The Ultimate Egoist: Volume 1, the Complete Stories of Theodore Sturgeon – Theodore Sturgeon
Star Wars: The Force Unleashed II – Sean Williams
All Clear – Connie Willis
Trade Paperbacks:
The Horns of Ruins – Tim Akers
The Power of Illusion – Christopher Anvil, Ed.
MYTH-Interpretations: the Worlds of Robert Asprin – Robert Asprin
Neil Gwynne's Scarlet Spy – Kage Baker
Elfsorrow – James Barclay (US release)
Elves Once Walked With Gods – James Barclay
Suddenly Something Happened – Jimmy Beaulieu
Forgotten Realms: The Year of Rogue Dragons – Richard lee Byers
Stories of Your Life – Ted Chiang
Star's End – Glen Cook
The Thief-Taker's Apprentice – Stephen Deas
Pock's World – Dave Duncan
The Stranger – Max Frei
Pax Britannia: Blood Royal – Jonathan Green
The Best Paranormal Crime Stories Ever Told – Martin Greenberg, Ed.
Vampire Empire – Clay Griffith
The Year's Best Dark Fantasy & Horror 2010 – Paula Guran, Ed.
Zombies: The Recent Dead – Paula Guran, Ed.
Never After – Laurell Hamilton
Memories of Envy – Barb Hendee
The Rebel Prince – Celine Kiernan
Legends of the Dragonrealm II – Richard Knaak
The Ragged Man – Tom Lloyd
Gardens of the Sun – Paul McAuley
Autumn – David Moody
Mysteries of the Diogenes Club – Kim Newman
Version 43 – Philip Palmer
Chasing the Dragon – Justina Robson
Twilight of Kerberos: Legacy's Price – Matthew Sprange
Tome of the Undergates – Samuel Sykes
In the Mean Time – Paul Tremblay
Shadowrise – Tad Williams
Mass Market Paperbacks:
The Spirit Thief – Rachel Aaron
Written in Time – Jerry Ahern
Eberron: The Fading Dream – Keith Baker
Geist – Philippa Ballantine
Elegy Beach – Stephen Boyett
Runescape: Betrayal at Falador – T. Church
Servant of the Underworld – Aliette de Bodard
Light of Burning Shadows – Chris Evans
Damage Time – Colin Harvey
Hunting Memories – Barb Hendee
Warhammer: Warrior Priest – Darius Hinks
Darkship Thieves – Sarah Hoyt
The Hundred Thousand Kingdoms – N. K. Jemisin
Corvus – Paul Kearney
The Clone Empire – Steven Kent
Desperation – Stephen King
The Silent Army – James Knapp
Warhammer 40K: Firedrake – Nick Kyme
Echo City – Tim Lebbon
Blood Heat – Maria Lima
Star Trek: Zero Sum Game – David Mack
Heart's Blood – Juliet Marillier
Dungeons & Dragons – City Under the Sand - Jeff Mariotte
Time Travelers Never Die – Jack McDevitt
Highborn – Yvonne Navarro
Grave Witch – Kalayna Price
Bitten to Death – Jennifer Rardin
Soul Stealers – Andy Remic
Live Free or Die – John Ringo
Star Wars: Death Troopers – Joe Schreiber
Kris Longknife: Redoubtable – Mike Shepherd
Starfist: Double Jeopardy – David Sherman
Shotgun Sorceress – Lucy Snyder
Planeswalker: A Test of Metal – Matthew Stover
Secret of the Dragon – Margaret Weis
City of Dreams & Nightmares – Ian Whates
Crown of Crystal Flame – C. L. Wilson
* I noticed my auto correct has done some interesting things to certain authors names. If you spot an error that I missed, please mention it in the comment field.
Kobo vs iPad in sunlight conditions from Jessica Strider on Vimeo.
The morning after her birthday celebration, Maxine Kiss wakes up lying on the floor and covered in blood. A few feet away from her is her grandfather, Jack Meddle—dead—with one of her knives lying beside his body. Maxine does not remember attacking her grandfather or the events leading up to the act. She does not even remember the man who discovers her leaning over the body, a man who looks at her with intimate knowledge, a man whom she loved—just not anymore.
Maxine embarks on a journey to reclaim her lost memories, a journey that will reveal more about the powerful ancestor she takes after and the demons that are bound to her body and to her bloodline. A journey that will include going beyond the walls of the dimensional prison she is charged to guard and into the realm where demons dwell…
Pros/Cons:
This newest installment in the Hunter Kiss series takes a major departure from the other two books, in that Maxine Kiss has no memories of the man she loves. Some may like this new development; others may not and that is why I cannot firmly put this in the pro category or the con. However, not to worry: Liu does not leave this situation unresolved.
This leads me to my first con. Although Liu restores all of Maxine’s memories of Grant, I felt that not much focus was put on how she did so in the story. It was slightly disappointing for me because I would have liked more than what I got.
In the pro column for this book is the background information Liu reveals about major characters. We find out more about Grant—about his people and his powers, about Jack Meddle, about Maxine’s ancestor that she takes after, and about the demons that have been bound to her bloodline. Let’s face it: I love those five demons and having them appear more in the book makes me happy.
Overall assessment:
A Wild Light is as smart and engaging as the other books in Marjorie Liu’s Hunter Kiss series. Her writing is such that I am actually able to read every word in the book without having to skip to the end so I can finish it for the sake of finishing it. However, at the end of the novel, I was not left with that particular excitement I sometimes get after reading a really good story and I was not left with a desire of wanting more. I blame this on the fact that I love Maxine’s little demons more than I actually like Maxine herself. So, take what you will of this review. A Wild Light and the Hunter Kiss series is a good read, but for me, it is not a book that will live on my bookshelf.
As with my other reading lists, this isn't comprehensive. I've picked books from several genres, as categorized by my store (so Bitten is in horror despite being urban fantasy). If you'd like to add books I've missed in comments, please do so.
Horror:
Bitten – Kelley Armstrong
Wolf's Gambit – W. D. Gagliani
Shapeshifter – J. F. Gonzalez
Mammoth Book of Wofl Men – Stephen Jones, Ed.
Cycle of the Werewolf – Stephen King
Wolfman – Jonathan Maberry
Wolfman – Nicholas Pekearo
Full Moon City – Karrell Schweitzer & Martin Greenberg, Ed.
Frostbite – David Wellington
Urban/Fantasy:
Silver Wolf – Alice Borchardt
Mooncalled – Patricia Briggs
Loupsgarous – Natsuhiko Kyogoku
Wolfsangel – M. D. Lachlan
Running With the Pack – Ekaterina Sedia, Ed.
Wolfbreed – S. A. Swann
Moonshine – Rob Thurman
Kitty & the Midnight Hour – Carrie Vaughn
Benighted – Kit Whitfield
Graphic Novel:
Werewolves of Montpellier - Jason
Romance:
Hunter's Moon – C. T. Adams
Full oon Risint – Keri Arthur
Hidden Moon – Lori Handeland
Master of Wolves – Angela Knight
Marked by Moonlight – Sharie Kohler
Come the Night – Susan Krinard
Howling at the Moon – Karen MacInerney
Claimed by the Wolf – Charlene Teglia
Confessions of a Werewolf Supermodel – Ronda Thompson
Humour:
Werewolf's Guide To Life – Ritch Duncan
When Werewolves Attack – Del Howison
To make matters worse, Elminster has needs—feeding powerful magic items to the Simbul, his lover, is the only thing that keeps her sane—but their increasingly risky collection leads his enemies right to him.
Questions and Answers with Ed Greenwood.
What is the easiest/hardest thing about writing in a shared world?
The hardest thing about writing in a shared world is getting everything just right. Not forgetting someone’s aunt’s name, or that a particular baron was actually killed off in someone else’s book two years ago, or that Prince Roragryn’s underwear is always red. Not just the facts, but the tone. Your angry old Au
nt Wrothindra should look, act, and sound like angry old Aunt Wrothindra as handled by all the other writers who’ve written scenes with her, in a dozen other books. She shouldn’t change to make your plot work more easily, and in fact any changes are wrenching if sudden (and usually disliked by the fans) or must be slow and very carefully accounted for; a shared world is like a huge ocean liner: turning her is a slow process involving a lot of pushing, and hopefully some very careful piloting, for very good reasons.
Aunt Wrothindra and all the other established facts about the world can be straitjackets, hemming in storytelling and forcing it in particular directions.
Conversely, that’s also the easiest thing about writing in a shared world: there’s so much established detail that a writer/designer doesn’t have to invent on the spot, and fans/readers “know” and understand characters and places and the implications of events or threats or possibilities without the author having to always stop and announce them. A story can gain a lot of importance, weight, and excitement because readers already understand what hangs in the balance, and are looking ahead. “The King is FINALLY going to fall in love with Aunt Wrothindra? I KNEW it! Oooh, this’ll be good!”
With regards to the previous question, how is writing on your own different? Which do you prefer?
Writing outside the Realms, Middle-Earth, Amber, and the other shared settings I’ve written in (yes, I’ve published writings set in all three of those) gives me more freedom to tell tales; I can tailor characters and settings to more clearly set forth a short story, for example. At the same time, I have to do what the vast majority of writers have to do: explain EVERYTHING I put into the story, because I can’t depend on the reader knowing anything about this new place that I’m setting before them for the first time.
If you could, would you change places with any of your characters?
When I was young, fit, and hungry for adventure, maybe. Now, not so much. My characters tend to dwell in dangerous medieval-era fantasy settings where the monsters and villains are many, medicine is poor, and . . . hey, wait, magic WORKS.
And I’ve always wanted to be the best swordsman in several kingdoms, have beautiful princesses swoon before my manly handsomeness, and reduce sneering barons to cringing, groveling apologists. However, I suspect “making that so” in writing is a lot easier than actually DOING it.
Well, maybe if I was the head cook in the royal castle of a rich and powerful kingdom, threatened by no rival and with no shortage of food coming in. A warm safe bed, lots of minions to do all the real work, all the food and drink I wanted . . .
No. It’s tempting, but I like being me. Even without the minions.
How do you discipline yourself to write?
I hurry to get bills paid and other “things that MUST be done soon” done, and firmly squash myself from procrastinating (I can’t write Book X until I find that baseball short story I read once, and I know it’s somewhere in THAT stack of books, and I really should put them all in order and tidy them up while I’m looking for the baseball story, and hey look, another week went past somehow, and I still haven’t started Book X).
I don’t force myself to write a certain number of words a day, or even to write every day, because real life happens. To us all. Weddings, funerals, dirty laundry, and grocery shopping. But I do TRY to sit down and write something every day, and follow two tricks: it’s always easier to edit or rewrite something you’ve already written than it is to start putting something on a blank page, and it’s always easier to sit down again to write and get back into the writing if you left something unfinished last time, instead of neatly ending a chapter or a book or a short story.
When you finish something, save it, back it up, print it out, dance with joy, AND THEN START RIGHT IN on the next project, even if it’s just opening a computer file, typing in a working title, and then hammering out a few sentences of vague nonsense. It’s a beginning, and it gives you something to go back to, fix, and move on from.
In another sense, I don’t have to discipline myself to write, because I’m ALWAYS writing. At least in my head (and yes, I keep a notepad and pencil in my pocket to jot down ideas that my mind spews up into my face when it’s ready to). Why not a PDA? Or magicthingummyphone? Or laptop? Because pencils and paper never run out of battery power or start to roam, never die when they get dropped or wet, and never distract me from just getting the idea down.
Any advice for hopeful writers?
Sure. Read, read, read, and write, write, write.
No, I’m not being flippant. I mean just that: read voraciously, in fields you want to write in and genres you don’t think you’ll ever want to go near. See how writers handle death scenes, revelations, starting a story, weaving plots and subplots together, and pacing. (Just to name a few things . . .) Don’t copy what they do, but see what works and what doesn’t. What authorial “voices” do you like reading the most? Can you pull off that voice, or that one? And so on.
Which leads me to the writing. A fortunate few get to be bestselling “authors” because they slept with the right president, happened to be standing beside someone famous when something important (and usually dreadful) happened, and so on. The rest of us actually have to write the books, and writing is like everything else: some of it is inspiration and luck of timing or location, but most of it is craft and work, hard work. Those last two things improve with practice, practice, practice, so put your behind on some sort of seat, your fingers on a keyboard attached to something, and write. A lot. Often. Taking breaks to breathe and exercise and see enough of the real world to have something to write about (your hero is going to leap on a horse and gallop away, vividly and excitingly described by you? Great, so have you ever gone near a horse?). Keep at it, don’t get discouraged (everyone does, but don’t let it get to you; don’t stop). Maybe you’re not cut out to be a writer, but you’ll never know if you never get around to actually writing AND FINISHING a book and getting it to publishers. I’m living proof that it can be done. I started out as one of the most shy people in the world, and 130-some books later, I’m . . . not (very) shy anymore.
Be sure to check out the rest of Ed Greenwood's Blog Tour:
Tuesday, August 10
www.flamesrising.com
Wednesday, August 11
www.suvudu.com
Hardcover:
What Distant Deeps – David Drake
Empire of Light – Gary Gibson
Zero History – William Gibson
Will Power – A. J. Hartley
Wish Upon a Time – Nabila Jamshed
Intrigues – Mercedes Lackey
Esperanza – Trish MacGregor
Antiphon – Ken Scholes
The High King of Montival – S. M. Stirling
Out of the Dark – David Weber
Hellfire: Plague of Demons – Robert Weinberg
The Forest Laird – Jack Whyte
Pirate Freedom – Gene Wolfe
Trade Paperback:
Siren Song – Cat Adams
The High Crusade – Poul Anderson
The Technician – Neal Asher
The Currents of Space – Isaac Asimov
The Secret History of Fantasy – Peter Beagle, Ed.
The House on Durrow Street – Galen Beckett
Hawk of May – Gillian Bradshaw
The Plucker: And Illustrated Novel – Brom
Cold Magic – Kate Elliott
The Wolf Age – James Enge
The First Collected Tales of Bauchelain and Korbal Broach: Three Short Novels of the Malazan Empire – Steven Erikson
Pax Britannia: Gods of Manhattan – Al Ewing
The Stranger – Max Frei
Flesh and Fire – Laura Anne Gilman
Mob Rules – Cameron Haley
Warhammer 40K: The Hunt for Voldorius – Andy Hoare
Hell Can Wait – Theodore Judson
Afterblight Chronicles: Arrowland – Paul Kane
One – David Karp
ParaSpheres 2: Extending Beyond the Spheres of Literary & Genre Fictin – Ken Keegan, Ed.
Our Lady of Darkness – Fritz Leiber
Fire: Tales of Elemental Spirits – Robin McKinley & Peter Dickinson, Ed.
Twilight Forever Rising – Lena Meydan
The Flying Saucer – Bernard Newman
Dragons of the Valley – Donita Paul
The Cardinal's Blade – Pierre Pevel (US release)
Dreadnought – Cherie Priest
The Bloodlight Chronicles: Reconciliation – Steve Stanton
The Scarab Path – Adrian Tchaikovsky
Ragnarok – Patrick Vanner
Limbo – Bernard Wolfe
Mass Market Paperback:
Bayou Moon – Ilona Andrews
Jumper Cable – Piers Anthony
Left for Undead – L. A. Banks
Edge – Thomas Blackthorne
Masques – Patricia Briggs
Engineman – Eric Brown
Dungeons & Dragons: Key of Stars – Bruce Cordell
Monster Hunter Vendetta – Larry Correia
The Dragon Book – Jack Dann & Gardner Dozois, Ed.
At Empire's Edge – William Dietz
Venom – Jennifer Estep
Fangs for the Mammaries – Esther Freisner
Angel Souls and Devil Hearts – Christopher Golden
Must Love Hellhounds – Charlaine Harris, Nalini Singh, Illonga Andrews & Meljean Brook
The Gathering Storm – Robert Jordan & Brandon Sanderson
Star Wars: Dynasty of Evil – Drew Karpyshyn
Revamped – J. F. Lewis
Warhammer: Zombieslayer – Nathan Long
The Storm Witch – Violette Malan
Uprising – Scott Marian
The Stars Blue Yonder – Sandra McDonald
An Artificial Night – Seanan McGuire
Imager's Challenge – L. E. Modesitt, Jr.
Married With Zombies – Jesse Petersen
Flight of the Renshai – Mickey Reichert
Questing Knight – Anthony Reynolds
Of Berserkers, Swords and Vampires: A Saberhagen Retrospective – Fred Saberhagen
Quatrain – Sharon Shinn
The Sword of the Lady – S. M. Stirling
The Crown of the Blood – Gav Thorpe
The Grimrose Path – Rob Thurman
The Bookman – Lavie Tidhar