In a land where magic has been forgotten but peace has reigned for centuries, a deadly unrest is simmering. Three kingdoms grapple for powerbrutally transforming their subjects'' lives in the process. Amidst betrayals, bargains, and battles, four young people find their fates forever intertwined:Cleo: A princess raised in luxury must embark on a rough and treacherous journey into enemy territory in search of a magic long thought extinct.
Jonas: Enraged at injustice, a rebel lashes out against the forces of oppression that have kept his country impoverishedand finds himself the leader of a people''s revolution centuries in the making.
Lucia: A girl adopted at birth into a royal family discovers the truth about her pastand the supernatural legacy she is destined to wield.
Magnus: Bred for aggression and trained to conquer, a firstborn son begins to realize that the heart can be more lethal than the sword. . . .
The only outcome that''s certain is that kingdoms will fall. Who will emerge triumphant when all they know has collapsed?
Kyla has been Slatedher memory and personality erased as punishment for committing a crime she can't remember. The government has taught her how to walk and talk again, given her a new identity and a new family, and told her to be grateful for this second chance that she doesn't deserve. It's also her last chancebecause they'll be watching to make sure she plays by their rules.
As Kyla adjusts to her new life, she's plagued by fear. Who is she, really? And if only criminals are slated, why are so many innocent people disappearing? Kyla is torn between the need to know more and her instinct for self-preservation. She knows a dangerous game is being played with her life, and she can't let anyone see her make the wrong move . . . but who can she trust when everyone is a stranger?
What was once the western United States is now home to the Republic, a nation perpetually at war with its neighbors. Born into an elite family in one of the Republic''s wealthiest districts, fifteen-year-old June is a prodigy being groomed for success in the Republic''s highest military circles. Born into the slums, fifteen-year-old Day is the country''s most wanted criminal. But his motives may not be as malicious as they seem.
From very different worlds, June and Day have no reason to cross paths - until the day June''s brother, Metias, is murdered and Day becomes the prime suspect. Caught in the ultimate game of cat and mouse, Day is in a race for his family''s survival, while June seeks to avenge Metias''s death. But in a shocking turn of events, the two uncover the truth of what has really brought them together, and the sinister lengths their country will go to keep its secrets.
In a land without magic, where the king rules with an iron hand, an assassin is summoned to the castle. She comes not to kill the king, but to win her freedom. If she defeats twenty-three killers, thieves, and warriors in a competition, she is released from prison to serve as the king's champion. Her name is Celaena Sardothien. The Crown Prince will provoke her. The Captain of the Guard will protect her. But something evil dwells in the castle of glass--and it's there to kill. When her competitors start dying one by one, Celaena's fight for freedom becomes a fight for survival, and a desperate quest to root out the evil before it destroys her world.
In a futuristic world nearly destroyed by religious extremists, Justin March lives in exile after failing in his job as an investigator of religious groups and supernatural claims. But Justin is given a second chance when Mae Koskinen comes to bring him back to the Republic of United North America (RUNA). Raised in an aristocratic caste, Mae is now a member of the military's most elite and terrifying tier, a soldier with enhanced reflexes and skills.
When Justin and Mae are assigned to work together to solve a string of ritualistic murders, they soon realize that their discoveries have exposed them to terrible danger. As their investigation races forward, unknown enemies and powers greater than they can imagine are gathering in the shadows, ready to reclaim the world in which humans are merely game pieces on their board.
Control is set in a world of automatic cars, nightclubs with auditory ecstasy drugs, and guys with four arms—this is about the human genetic “mistakes” that society wants to forget, and the way that outcasts can turn out to be heroes.
After the violent death of her father, 17 year-old Zelia loses her younger sister, Dylia, during an abduction at a foster care agency. It turns out her sister Dylia isn’t just pretty and sweet—she’s illegal. In the year 2150, DNA must be pure by law, and anyone with enhanced genes face death. Zelia’s only allies are the freak-show inhabitants of her new, underground foster home. Along with the unexpected love of a very strange boy, she will need her flaws and their illicit traits to save the only family she has left.
A runaway slave with a shadowy past, sixteen-year-old Persephone has spent four long years toiling beneath the leering gaze of her despised owner and dreaming of a life where she is free to shape her own destiny. Then, one night, a chance encounter with a handsome chicken thief named Azriel changes her life forever.
Sold to him for a small bag of gold coins, Persephone soon discovers what she already suspected: namely, that Azriel is not what he seems. And when she realizes that he believes Persephone has a special destinyshe is determined to escape him and his impossibly broad shoulders.
But things are no longer as simple as they once were.
Torn between her longing for freedom and her undeniable feelings for the handsome thief with the fast hands and the slow smile, Persephone faces the hardest choice she will ever have to make.
And no oneleast of all hercould have imagined the shocking truth her decision will reveal.